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Post by boorules60 on Feb 14, 2007 12:04:00 GMT -4
1v1 is a noob game that doesn't involve any coordination, discussion, planning, or timing much at all. With team games, not only do you have play perfectly yourself, but that perfection needs to be perfectly in sink with someone else... a concept which you especially usually struggle with. Treaty is a game of resource development, defensive fortification, forward base pushing, map control, and unit analysis and countering. Normal games involve these tactics in a different way... and people with treaty skills have perfected that element of the game. You're missing the point that treaty is a different type of skill that gives you a more well rounded grasp and talent of the game. In Essene, you are no better that people who play only treaty games because you only play 1v1 games alone when you're not playing with us. And there is a huge difference between NR and death match. In Death match, people only use a certain number of their cards before the game is over... and everyone starts with the same number of resources. There is no time to build a base, decide which units to upgrade and when, and then develop a FBing strat. Again, Death match is a different TYPE of game. How about this... find yourself someone you know (Josh might be ok) and play against me and Tim in a NR game. If you can truly live up to your word, then you'll have no problem pwning us noobs... since that's all we really are. If you win, you can rub it in that you've proven me wrong. If not, you'll learn that the really skilled people can play more than one type of game. If you don't accept, you're a coward and have already proven me right. And it takes more skill to beat someone at 3:00 with 20 units than it does at 8:00. You think I don't like fast games? Try again...
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Post by pcups on Feb 14, 2007 12:59:00 GMT -4
the only reason i play 1v1 QUICK SEARCH, is because its quick. And my comp aint that biggest boy out there. And ill play you in a nr game, it just cant be 40 minutes long "zzzzzz" Yea your right, 1v1 games doesnt involve using more than one unit, scouting for counters, building your base the right way, avoid being rushed, avoid being raided while raiding your self, find the perfect balance of peasants to military, defeating calvary, infantry and cannons all by your self, not relying on allies. And you might wanna do some research before you say something, check my recent games. Oh and you try beating people with the ports/germans by your self, its pretty hard Oh yea, who is the one that never runs out of resources? I know ben doesnt, but tim and josh and D, all have problems with resources at one point in the game. usually after the rush. And dont you think map control in a 4v4 rush game is just as important and 80x harder to do?
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Post by pcups on Feb 14, 2007 13:02:57 GMT -4
I STILL dont get it though.
Lets look at the end of a 40 minute no rush timer.
Everyone has maxed out economy, everyone has imperial units. I dont understand why you would decide to upgrade one over the other when you have all that time. You have sent all your cards.
I just see no rush = death match. I can see where you are coming with people starting out with different resources, but that really doesnt matter at the end of a long nr.
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Post by boorules60 on Feb 14, 2007 13:07:54 GMT -4
Yea your right, 1v1 games doesnt involve using more than one unit, scouting for counters, building your base the right way, avoid being rushed, avoid being raided while raiding your self, find the perfect balance of peasants to military, defeating calvary, infantry and cannons all by your self, not relying on allies. Right... I think you are supporting my point here. NR and RUSH both involve almost every element of the game. The difference is, you replace the rush part with a war of attrition/FB advance part. I'll grant you that the game is not as well balanced for NR (hence the absurd win % for some civs) but it just requires a differnet, not inferior, strat. I play both just for a change... and if I only played treaty, yes could could call me a nub The other difference between NR and deathmatch is the amount of cards you have. Most people have 15-18 of their cards used by the end of the NR, which will directly effect the strat they use. For example, the Russians can get that damn annoying fort strat which requires 5 cards to be effective. Would it be practial in DM? Hell no. You also have to find a blend of resource/military cards that suits your civ, the civs youre playing against, and what you want your ally to have.
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Post by pcups on Feb 14, 2007 14:07:08 GMT -4
Hey! i was being sarcastic And i finally get the NR over DM now. Maybe i should play more DM to know the different And josh and i will win! (probably not) And you will cry! Dude im gonna play the iroquois and get 1 pop ultimate rams!
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Post by boorules60 on Feb 14, 2007 15:55:24 GMT -4
I did understand the sarcasm but I'm saying that NR involves all of those skills too, as does 1v1... the only difference bening the rush vs resource battle. Also, I am going to be with my dad all weekend, so we can have a chance to hang out on Saturday too! I'll be home Friday around 5ish.
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Post by pcups on Feb 14, 2007 16:43:19 GMT -4
ok sweet
i told lindsay id go see a play with her on friday and im going snowboarding with my sister on saturday, but im getting home on saturday around 5 or so. so when ever just give me a call!
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Post by boorules60 on Feb 14, 2007 17:23:19 GMT -4
Cool... sounds like a date. You can sleep over on Sat if you want or if it's easier for you. Good game by the way, I think the Regederos area MUCH better bet than crossbowmen which lose to everything as far as I'm concerned. Would also be good if you were playing the spanish too since you can get your defenses up quickly. I lost to a colonel yesterday because I was playing with a dutch ally who built skirms to rush even though the brit and I had longbows and grenadiers. We almost wiped one of them off the map until the colonel showed up with 20 hussars at like 9 or so minutes and cleaned us the fuck out. We also had our Bitish guy time out right in the middle of a battle so we just quit after that.
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Post by allbinx on Feb 14, 2007 22:02:38 GMT -4
not often do i have problems with resources there chief
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Post by boorules60 on Feb 17, 2007 16:27:33 GMT -4
Ben D and Tim took on a major and two captains with our new rush. D E fuckin D *I cleaned out two of their towns without losing more than 2-3 pumas... *They were stuck at 6 peasants for a full 5 minutes after the rush. *D gained 3 skill levels... Tim and I gained 1 Each. *They lost a skill level EACH *We had a crappy map for the rush (boat boom)... AND we started with 100 gold
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Post by pcups on Feb 17, 2007 18:50:49 GMT -4
hey ben what fucking website did you get that strat from?
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Post by boorules60 on Feb 17, 2007 19:07:56 GMT -4
lol
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Post by d on Feb 18, 2007 10:50:49 GMT -4
DtheTurk's website - which has limited viewing privleges. Before we played this game, we tried to join another and they booted me because they didn't want to play against a private. A good chioce!
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Post by pcups on Feb 18, 2007 23:18:22 GMT -4
i lost to a private 1v1 the other day. i kinda didnt play after that.
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Post by pcups on Feb 18, 2007 23:18:50 GMT -4
NOT
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