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Post by d on May 7, 2006 17:56:25 GMT -4
O dear, I've added another aspect to the Turks. Silk Roads of coarse. But boy can I ff. Age !! in 4:20 and Age III in 6:20 nearly every time. Those jans are now vets by the way. 1v1 or 2v2, the rush is best but 3v3 or 4v4, the Turk FF is simply the best. At Age III, I can have 3 town centers and the slow settler production problem isn't anymore. Silk roads helps both me and my allies. Beware the Turks.
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Post by pcups on May 7, 2006 18:09:23 GMT -4
Any one can FF that fast D especially the ports, but under WHAT conditions do you never build military units. What if some one came after tim, and you two were both dilly dallying around in the 3rd age.
It would be like a very hot knife through air.
And i sure hope you have some units to stop the uhlan raids.
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Post by d on May 7, 2006 19:28:02 GMT -4
Not everyone can do it that fast. The Turks don't need to use resources to build settlers. I can use shipments to get resources with few settlers. I can do it with any map that has a trading post. I said it's not advisable 1v1 or 2v2. Because rushing 3v3 or 4v4 is rarely successful, that's when to use it.
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Post by pcups on May 7, 2006 20:34:58 GMT -4
Well thats what tim encountered, and jake will as well. Rushing tim, and he and/or his team mates cant do anything about it.
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Post by d on May 8, 2006 0:51:00 GMT -4
I can beat any hard computer 1v1 on any map with a trading post. Although my numbers are fewer, they are vets and that will do it. I am almost always an age ahead. A combination of jans and hussars seems to deal with anything. I've beat russians, germans, ports, whatever. The french or brits seemed to be the toughest. Because vet units have 20% more hit points and attack, it's like building 6 units for every 5. Helps with speed of production and cost effectiveness. The main advantage is the 3 town centers. Settler pop growth is good. Also if one town center comes under attack, the others can continue uneffected. As a good Port user, you can appreciate that. With silk roads, my "all resources collected" curves are nearly identical with a hard computer. My settler pop is similar to anyone but the brits or french which I still can't match. But I can still fight them because of my age advantage.
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Post by boorules60 on May 8, 2006 2:12:23 GMT -4
Nice try D, but last night, I got to the third age in 6:01 on Carolina and 6:32 on any other map. My peasant population was at 22 AND I had two houses, a market, and a shipment waiting for me (aka: 1000 wood, TC, fort, 24 strelets, 6 orps, whatever). The thing is, with a 2nd town center at that point, I can produce 6 peasants at about the same rate you produce 3 with 3 TCs. I now have ALL of my effective units available unlike the Germans, Brits, and the Ottos who gain no good units in Age III. Is there really a point for them to FF then? My second TC is far more valuable than nearly anyone else's... 6 peasants at a time at about 7-8 minutes into the game is CRAZY. My peasant pop could be MAXED by 15 minutes. I wonder what that would do in a 4V4 eh? Maybe I'll give it a try... Let's see the Dutch out boom me now!
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Post by d on May 8, 2006 6:37:09 GMT -4
I like it. We should see what you can do. I forgot that the russians make settlers 3 a t a time. Well done!
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Post by pcups on May 8, 2006 16:23:32 GMT -4
I wonder what 3 port TC's with medicine do in comparison with the russians, i guess i would out boom you for a while, until you hit the 3rd age that is. And germans get war wagons which i love, but i would wrather be in the industrial for fighting, but i can slug it out if need be in the 3rd age. Just expensive!
Im going to go see how fast i can FF with the ports, it should be around 5:30, not sure though, ill let you know.
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Post by boorules60 on May 8, 2006 16:28:28 GMT -4
With Silk Roads D, I could literally explode in the third age! 1300 food and wood could get me cruising... enough to make up for everything I didn't do in the second age almost immediately (TC, blockhouse, stable, and a few houses) all by 9-10 mins. I can't even immagine what this kinda jump would do in a 3v3 or 4v4. Wow
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Post by d on May 8, 2006 17:22:35 GMT -4
I like it!
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Post by d on May 17, 2006 22:10:27 GMT -4
More bad news (for non-allies) I have given up getting any settler shipments. Yep even though the Turks have miserable settler production, I have no settler shipments. Hint: Silk Roads can allow janissary production and a relatively fast Age III time. A rush and fast fortress oh!
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Post by boorules60 on May 18, 2006 10:10:36 GMT -4
Chris once threatened us with having 100 strelets in 10 minutes. Even though I think its impossible, wouldn't it be fun to see how fast I really COULD make them eh? to get 100, I would need:
2450 wood (10X100 for the strelets 12 houses and a barracks) 5950 food (10X375 for the strelets and 5X270 for peasants and 800 for the age)
All in 10 minutes. Wow... I don't think it could happen. Even if I got a TON of XP for building everything, it's probably not do-able without triple slingshots on Carolina. Heh...
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Post by pcups on May 18, 2006 15:49:23 GMT -4
Hell, why dont you just turn your handicap all the way up.
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Post by d on Jul 19, 2006 17:56:18 GMT -4
Yesterday Pcups and I played a 2v2. We lost. Bayou has to be the worst map for the Turks. The point is we ran into Brazuca - He is "The Turk". 909 wins with Turks and 93.5% win rate. Ah, beware the Turks (Brazuca that is)
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Post by pcups on Jul 19, 2006 18:07:01 GMT -4
Then we went on to lose two more games. I guess we did the rush all right but tim thought it would be fun to get to the 4th age and leave everyon else behind
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