|
Post by punkybruster on Jan 21, 2007 1:29:22 GMT -4
Veteran halberdier: Starts out veteran.... not really. The unit itself is the "veteran halberdier," the upgrade is incorporated into its base stat values. Here's the math: Veteran halberdier base "goodness" of 1.2 Other unit: base goodness of 1
RG and imperial halb: 1.2 * 1.9 = 2.28 RG and imperial other unit: 1 * 2.1 = 2.1
Units that start out "veteran," (halbs, lancers, etc.) get an extra 18% upgrade just for having the "veteran upgrade" included in the base values.
|
|
|
Post by pcups on Jan 21, 2007 11:32:17 GMT -4
yep, there has been a lot of anger over this, because people are like "what the fuck, cuirs are hard enough to take out anyway." But people have been playing with these units since the beginning of the game.
Oh and who the fuck added this spell correct? its nice
|
|
|
Post by boorules60 on Jan 21, 2007 15:00:09 GMT -4
Wow, I always knew that Halbrediers sucked but at least that makes a little more sense. Our inability to stop Cuirs is partly due to shitty programming. Everyone should switch to the Aztecs! I'm winning like 80% of my games with them
|
|
|
Post by boorules60 on Jan 21, 2007 15:01:57 GMT -4
And PCups, there has always been a spell check... just not if you use the "Quick Reply" thingy.
|
|
|
Post by pcups on Jan 21, 2007 16:04:45 GMT -4
oh
|
|
|
Post by mrniceguy on Mar 26, 2007 23:25:18 GMT -4
halbs suck? i wouldn't know...
|
|